Players:
2-6
Ages:
4-8
Place:
Table or other flat surface
Equipment:
2 decks of VoWac Alphabet Playing Cards
This game can
be modified for little children and require them to collect a pair
of letter/catch phrase cards, rather than four-card books. A book is all four
cards - two with the same letter and two more with that letter’s catch
phrase.
Everyone
picks a card, and the one who draws the “a” card or closest to it,
deals. If there are two or
three players in the game, each player gets seven cards, facedown.
If there are four or more players, each gets five cards.
The remaining cards are spread out facedown in haphazard fashion
in the middle of the table - this is the fishing pond.
Each player then arranges her hand so that the same letter and
sayings are together.
The
player to the dealer’s left starts by asking any other player for the
cards she needs to fill out a group of four.
For example, if she has the letter “c” and the saying “candle
on a cake”, she may ask another player if he has any “C’s”.
And if he does, he has to turn them over.
She can then go again, asking that same player, or any other
player, for other cards. If
he doesn’t have the cards, however, he cries out, “Go Fish!”
With that, the first player selects a card from the fishing pond
and adds it to her hand. Her
turn is now over, and the next player to her left goes.
Picking
from the pond can be good or bad. It’s
good if a player is lucky enough to get something he needs to help fill
out a group of four. It’s
bad if it just adds another useless card to his hand.
Throughout
the game, players should pay attention to what the other players are
asking for. A player who is
looking for a “c”, for example, should ask the player who asked
someone else for a “c” earlier in the game.
Of course, it’s important to keep in mind that someone could have
added a valuable card to his hand when he fished in the pond.
A player’s hand changes every time he picks up a card from the
center.
When
a player collects four matching cards, she lays them, face-up, on the
table, in front of her. The
winner is the first player to get rid of all her cards.
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